websocket的集成

  增加websocket 旨在服务端主动向客户端推送数据,实现系统向在线用户推送消息,可群发,可对指定用户发送
  集成步骤

  1、添加依赖

 

<dependency>
   <groupId>org.springframework.boot</groupId>
   <artifactId>spring-boot-starter-websocket</artifactId>
</dependency>

  2、添加配置类

import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.web.socket.server.standard.ServerEndpointExporter;

@Configuration
public class WebSocketConfig {
    /**
     *         注入ServerEndpointExporter,
     *         这个bean会自动注册使用了@ServerEndpoint注解声明的Websocket endpoint
     */
    @Bean
    public ServerEndpointExporter serverEndpointExporter() {
        return new ServerEndpointExporter();
    }
    
}

  3、WebSocket操作类

  通过该类WebSocket可以进行群推送以及单点推送
 

import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.CopyOnWriteArraySet;

import javax.websocket.OnClose;
import javax.websocket.OnMessage;
import javax.websocket.OnOpen;
import javax.websocket.Session;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;

import org.springframework.stereotype.Component;

import lombok.extern.slf4j.Slf4j;

@Component
@Slf4j
@ServerEndpoint("/websocket/{userId}")
public class WebSocket {
    
    private Session session;
    
    private static CopyOnWriteArraySet<WebSocket> webSockets =new CopyOnWriteArraySet<>();
    private static Map<String,Session> sessionPool = new HashMap<String,Session>();
    
    @OnOpen
    public void onOpen(Session session, @PathParam(value="userId")String userId) {
        try {
                        this.session = session;
                        webSockets.add(this);
                        sessionPool.put(userId, session);
                        log.info("【websocket消息】有新的连接,总数为:"+webSockets.size());
                } catch (Exception e) {
                }
    }
    
    @OnClose
    public void onClose() {
        try {
                        webSockets.remove(this);
                        log.info("【websocket消息】连接断开,总数为:"+webSockets.size());
                } catch (Exception e) {
                }
    }
    
    @OnMessage
    public void onMessage(String message) {
            log.info("【websocket消息】收到客户端消息:"+message);
    }
    
    // 此为广播消息
    public void sendAllMessage(String message) {
            log.info("【websocket消息】广播消息:"+message);
        for(WebSocket webSocket : webSockets) {
            try {
                    if(webSocket.session.isOpen()) {
                            webSocket.session.getAsyncRemote().sendText(message);
                    }
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    }
    
    // 此为单点消息
    public void sendOneMessage(String userId, String message) {
        Session session = sessionPool.get(userId);
        if (session != null&&session.isOpen()) {
            try {
                    log.info("【websocket消息】 单点消息:"+message);
                session.getAsyncRemote().sendText(message);
            } catch (Exception e) {
                e.printStackTrace();
            }
        }
    }
    
    // 此为单点消息(多人)
    public void sendMoreMessage(String[] userIds, String message) {
            for(String userId:userIds) {
                    Session session = sessionPool.get(userId);
            if (session != null&&session.isOpen()) {
                try {
                        log.info("【websocket消息】 单点消息:"+message);
                    session.getAsyncRemote().sendText(message);
                } catch (Exception e) {
                    e.printStackTrace();
                }
            }
            }
        
    }
    
}

  4、前端VUE中使用WebSocket

 

<script>
    import store from '@/store/'

    export default {
        data() {
            return {
            }
        },
        mounted() { 
              //初始化websocket
              this.initWebSocket()
        },
        destroyed: function () { // 离开页面生命周期函数
              this.websocketclose();
        },
        methods: {
            initWebSocket: function () {
                // WebSocket与普通的请求所用协议有所不同,ws等同于http,wss等同于https
                var userId = store.getters.userInfo.id;
                var url = window._CONFIG['domianURL'].replace("https://","ws://").replace("http://","ws://")+"/websocket/"+userId;
                this.websock = new WebSocket(url);
                this.websock.onopen = this.websocketonopen;
                this.websock.onerror = this.websocketonerror;
                this.websock.onmessage = this.websocketonmessage;
                this.websock.onclose = this.websocketclose;
              },
              websocketonopen: function () {
                console.log("WebSocket连接成功");
              },
              websocketonerror: function (e) {
                console.log("WebSocket连接发生错误");
              },
              websocketonmessage: function (e) {
                var data = eval("(" + e.data + ")"); 
                 //处理订阅信息
                if(data.cmd == "topic"){
                   //TODO 系统通知
             
                }else if(data.cmd == "user"){
                   //TODO 用户消息
        
                }
              },
              websocketclose: function (e) {
                console.log("connection closed (" + e.code + ")");
              }
        }
    }
</script>

 

  5、WebSocket业务对接

//系统通告业务对接示例
//系统通告管理中,管理员可发两种类型的消息,全体用户和指定用户发送
//发送的消息是一个json串
//(1)调用WebSocket 服务
@Resource
private WebSocket webSocket;
//(2)方法中调用
//全体发送
//创建业务消息信息
JSONObject obj = new JSONObject();
obj.put("cmd", "topic");//业务类型
obj.put("msgId", sysAnnouncement.getId());//消息id
obj.put("msgTxt", sysAnnouncement.getTitile());//消息内容//全体发送
webSocket.sendAllMessage(obj.toJSONString());
//单个用户发送
//创建业务消息信息
JSONObject obj = new JSONObject();
obj.put("cmd", "user");//业务类型
obj.put("msgId", sysAnnouncement.getId());//消息id
obj.put("msgTxt", sysAnnouncement.getTitile());//消息内容//单个用户发送 (userId为用户id)
webSocket.sendOneMessage(userId, obj.toJSONString());
//多个用户发送
//创建业务消息信息
JSONObject obj = new JSONObject();
obj.put("cmd", "user");//业务类型
obj.put("msgId", sysAnnouncement.getId());//消息id
obj.put("msgTxt", sysAnnouncement.getTitile());//消息内容
//多个用户发送 (userIds为多个用户id,逗号‘,’分隔)
webSocket.sendMoreMessage(userIds, obj.toJSONString());
//(3)vue 客户端根据返回的cmd类型处理不同的业务响应
websocketonmessage: function (e) {
        console.log("-----接收消息-------",e.data);
        var data = eval("(" + e.data + ")"); 
        //解析json对象
        if(data.cmd == "topic"){
        //TODO 系统通知
        }else if(data.cmd == "user"){
        //TODO 用户消息
        }
      },

 

 

 

 

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